Loading-screen games→

Ars Technica:

Some games, like FIFA and Bayonetta, have managed to skirt that patent by including load-screen minigames that are simply smaller versions of the full game rather than “auxiliary” games as mentioned in the patent. Still, for the most part, developers have been forced to use those unskippable load times to display concept art or in-game statistics rather than playable diversions.

Should be interesting to see what the next Call of Duty has in place of that. Although, you’ve kinda got to wonder, how much was Namco trying to charge for licensing that no AAA title licensed the patent?